Studio Ghibri



Studio Ghibri



In its latest release, "The Princess Mononoke", Studio Ghibri makes the mos t of digital technologies while combining those with traditional production methods to expand the expressive boundaries of celluloid animation. Tone shading, a technique in which 3D computer graphics image are converted into celluloid-sc reen-compatible 2D image, and particle technology permitting countless points of light to be moved at will, are just two of the new production methods which brought such Mononoke characters as タタリ神 and デイダラボッチ so vividly to life. The film's effective use of computer graphics to depict nature in all its grandeur--a particularly difficult task in animation--further added to the high quality of this picture.
TAKASHI WATANABE
Monthly, Magazine Animage
Chief editor


"Computer graphics normally tend to be an extension of physical simulation, the challenge being to reproduce camera work as closely as possible. This time, however, we tried to reproduce the look of hand-drawn artwork, and I believe this award is a tribute to that effort. I hope to continue creating something new at the intersection of computer graphics and animation in the future. Thank you very much."
Yoshinori Sugano, STUDIO GHIBURI

   
  Awards Title
Animation FilmTV AnimationOriginal PackagedInteractive Software
  Foreign Feature
  KOBE
Digital TechnologyDirectionMusic ComposingVoice Acting
 Lifetime
Contribution
  Audience


ANIMATION KOBE '97   info@anime.or.jp